“Electronic sports” or “eSports” are not only a competitive video-gaming trend; they are also a revolutionary way of understanding and practising sport. In certain countries, such as the United States and South Korea, in addition to being consolidated trends, they are increasingly tending towards professionalism. Professional players in these countries are finding very favourable working conditions.

Due to this boom among the younger population, thousands of jobs are being created around the world. Beyond the competition itself, in which video game developers play an essential role, the players or teams generate a range of job possibilities for third parties.

Audio-visual communication and production managers, social networking supervisors, players, coaches, and physiotherapists are some of the job opportunities this sector generates and that provide an excellent opening for entrepreneurs.

Coaches and physiotherapists are two of the profiles most widely requested by professional players, who train from six to eight hours every day. Unlike football or other physical sports, eSports are played watching a screen, your legs won’t be moving, but your forearms will, and your hands have countless muscles, not forgetting the muscles in your upper limbs due to the stance you must adopt to play for hours on end.

Training, learning, and competing are the key aspects driving eSports around the world, an industry that does not cease to incorporate new elements. One of the latest additions has been the launch of the first e-sports course at the APU (Asia Pacific University of Technology & Innovation) in Malaysia.